
VR Product Design
2019
Emotional Ripple - Meditation
About
An immersive VR gaming experience to relieve anxiety by self-therapy and guided meditation
Role
Initial Research
Occasional anxiety is an expected part of life. But anxiety disorders involve more than temporary worry or fear. For a person with an anxiety disorder, the anxiety does not go away and can get worse over time. According to the World Health Organization (WHO), 1 in 13 globally suffers from anxiety. Anxiety disorders are the most common mental disorders worldwide.
In the United States, 40 million adults over the age of 18 suffer from anxiety disorders each year, 18.1 percent of the population.
According to the National Comorbid Disease Survey, anxiety disorders affect 31.9 percent of American teens ages 13 to 18.
More than 20 percent of people with anxiety disorders are considered to have serious problems, more than 4 percent of the U.S. population.
How might we provide a handy and entertaining self-therapy for anxiety relief?
Ideation
There is an abundance of research to suggest that mindfulness practices can improve an individual’s mental health. This helps to explain why many evidence-based therapies for anxiety and depression utilize components of mindfulness.
By utilizing a VR device and simulating treading water in a natural environment, we try to make the players feel more relaxed and get away from the anxiety emotion. Combined with different senses of touch, sight and audio, the immersive meditation experience will be optimized.
Storyboard
Game Storyboard
Game Design
Playtesting
Playtester 1
Playtester 2
The music gave me a good feeling and made me feel way more relaxed
Playtester 3
It's good but I hope that there can be more the intensity levels